I have 13 years of experience in the creation of short and feature films, advertising videos, open source plug-ins, online training, academic and industry research, and technology patents in computer graphics and 3d animation related topics. I hold a PhD in Design (Media & Tech emphasis) from UFSC – Brazil, and have studied 3d animation at Faculdade Méliès de Tecnologia. Since 2019 I work at Rockstar Games where I am a Associate Lead Machine Learning R&D Programmer.
Below, links to social media profiles and relevant published work.
Research
- Style Invariant Locomotion Classification for Character Control – Computer Graphics Forum
- Decoupling Expressiveness and Body-Mechanics In Human Motion – 31st Conference On Graphics, Patterns, And Images (Honorable Mention)
- Non-Humanoid Creature Performance from Human Acting – SIGGRAPH 2016
Educational Material
- 3DeepLearner – A blog about deep learning with a 3d content creation focus
- cmiVFX Courses – Courses on 3d rendering and visual programming using Autodesk’s Softimage DCC